The following article was researched by Anastasiia Bobeshko, chief editor at Game-Ace.
The Game Developers Conference (GDC) is my personal favorite industry event each year.
In the early days of video games — back in the 1970s — the game industry wasn’t really an “industry” at all. It was just a few companies with a few employees, and everybody seemed to know everybody else. But the popularity of games quickly grew, first through the “arcade boom,” and then driven by the rise of home computers and game consoles.
Now, video games are a $100 billion industry that employs tens of thousands of workers in diverse fields like art, programming, design, production, and audio. With all those people and all that technology, it’s far more difficult for game developers to keep up with each other — let alone keep up with the latest industry developments.
That’s why, each year, various industry groups host special events to bring game developers together from across the world. Some events are general-purpose for any and all game developers, while others focus on specific sub-fields within game development. What they have in common is that each offers a chance for attendees to collaborate, network, hunt for jobs, and share knowledge — all while having fun with their peers and celebrating an amazing industry. Read more ›
After four years of research and over a year of writing, editing, and re-writing, I’m thrilled to announce that my new book Start Your Video Game Career is finally complete, and available for purchase!
Click here to buy Start Your Video Game Career now!
This book is a big deal for me personally, since it’s the most in-depth book I’ve ever written. More importantly, I think it will be a powerful tool for you, because it’s packed full of knowledge, guidance, and inspiration to help you start your own successful career in the video game industry. Read more ›
With books, you’re less likely to drop your phone in the toilet.
Image: Indi Samarajiva/Flickr
It’s easy to get started with game programming, thanks to a variety of pre-made game engines
that help you create basic games quickly. But to make anything substantial – not to mention anything unique or ground-breaking – you’ll need to invest time and effort into your programming skills.
For learning a deep topic like game programming, nothing beats a book. You can throw it in your bag and read it anywhere – on the bus, at school, on your lunch break, on the toil… well, you get the idea.
The game programming books listed below are some of the best available, and they come highly recommended by professional game programmers like Brandon Fogerty, David Galloway, Dan Posluns, Brian Gish, and Yours Truly – me. Start at the top, and build your coding chops as you work through the list. Read more ›
Welcome to the Game Industry Career Guide Podcast, where I answer your questions about getting a job, and building your career making video games.
You can listen to the podcasts from this page, or you can subscribe using the links below:
If you like the show, please return the favor by leaving me a review on iTunes by clicking here. It will help the show rank higher in search, so more people can find it. Thank you so much for listening!
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Tagged with: Careers
Posted in Podcast
Does a game developer’s salary add up?
When it comes to getting a job, we all want to find a path through life that lets us do what we love every day – whether that’s creating art, writing great code, or creating new experiences for players.
But none of that matters if the job doesn’t pay enough to keep a roof over your head and dinner on the table. And it’s even more important if you have a family to care for, or if you plan to support a family some day. Having your dream job doesn’t mean squat unless it pays a living wage.
So you’re probably wondering: Does game development pay a living wage? Read more ›
Which video game school is right for you?
Choosing a college or university to attend can be a lot of work, and it can feel like a big commitment. That’s because it is!
The top video game design schools in the country are ranked and listed below. But before you decide on a video game school, you should spend time researching your options: Read more ›
Tagged with: resources
Posted in Schools
Don’t you wish it was this easy?
It’s easy to dream up an idea for a new game. Nearly everyone seems to have at least one great game design they’d love to bring into the world, given the chance.
But game design isn’t a single skill set. To become a good game designer, you’ll need to build a variety of skills such as cinematic storytelling, interaction design, level design, game engines, and more. Not to mention, learning all about the business of the video game industry.
That’s why I asked some of today’s top game designers for their must-read books for learning game design. Jenova Chen (Journey, Flower), Hal Milton (Marvel: Avengers Alliance) and Kelly Toyama (Assassin’s Creed: Bloodlines) are industry titans, and you’ll find their all-time best books for learning game design below. At first, some may not seem to be about game design at all. That’s because the game design skill set is bigger than just learning game engines. Trust the experts: dig in and find out why. Read more ›
Find game schools near you
The Internet is full of info about the game industry. But only a handful of resources cut through the noise to offer current, practical information to help you get a job and grow your career in games. And they’ll save you a lot of time and effort along the way.
The resources below are the cream of the crop, and come recommended by top game schools and industry professionals. And – bonus! – most of them are absolutely free. Enjoy!
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