Mobile Game Art Portfolio Example

When it comes to art, are you a generalist at heart? Do you sketch a little character work here, a little environment work there? A pop of visual effects here, a smattering of 3D modeling there? If so, the mobile video game industry might be your jam.Read more »

“I used to worry about making my portfolio perfect. As I’ve discovered, there’s no such thing.” That’s Nathaniel Hubbell, a professional visual effects (VFX) artist. And when it comes to career advice, it’s just the tip of the iceberg. Hubbell has been sailing the seas of professional art for over a decade, and readily shares his tips to help you navigate your own career successfully.
If you’re like most artists, your online portfolio has one or two pieces you aren’t totally proud of. And if you’ve been asked about them in a job interview, you may have fallen into the trap of explaining, apologizing, or making excuses.
“Wow, how did you do that?!” According to professional concept artist Eliott Lilly, that’s the reaction your portfolio should evoke from the art directors standing between you and your next job.
“As I review animators’ portfolios, I often look for animators that can wear multiple hats.” Indeed, if Mathias Takacs is as whimsical as the characters in his 3D animation portfolio, he may be wearing actual hats himself — witch hats, pirate hats, or tall furry gorlatnayas.
“Draw every day.” Those three words of advice appear simple on the surface, but they’re the foundation of a long and successful art career for video game concept artist Caleb Parrish.