The Pros (And Cons) of an Art Degree for Video Games

Branden Brushett is a professional 3D artist in the video game industry, with credits on hit games like Minecraft, MetalStorm, and Paradise Bay. But it took more than an art education to break into the game industry. After art school, Branden’s journey had only just begun. Success as a game artist demanded serious effort, countless hours, and literally chasing his dream across the country.
We’re speaking with Branden today to learn why you should (or shouldn’t!) get an art degree, how to choose and apply to art schools, and how you might be able to score a free education and follow a non-standard path into the game industry. Read more »






“I used to worry about making my portfolio perfect. As I’ve discovered, there’s no such thing.” That’s Nathaniel Hubbell, a professional visual effects (VFX) artist. And when it comes to career advice, it’s just the tip of the iceberg. Hubbell has been sailing the seas of professional art for over a decade, and readily shares his tips to help you navigate your own career successfully.
If you’re like most artists, your online portfolio has one or two pieces you aren’t totally proud of. And if you’ve been asked about them in a job interview, you may have fallen into the trap of explaining, apologizing, or making excuses.
“Wow, how did you do that?!” According to professional concept artist Eliott Lilly, that’s the reaction your portfolio should evoke from the art directors standing between you and your next job.