How To Become A Video Game Special Effects Artist
Meet Nathaniel Hubbell, Video Game Special Effects Artist

When it comes to animation, Nathaniel is a consummate “jack of all trades.” Whether it’s his work on big-budget franchises like Assassin’s Creed, Spore, or X-Men, Nat has leveraged his skills in animation, rigging and special effects to make amazing visuals that shock and awe gaming audiences everywhere.
Today, we talk with Nat about what it takes to become a VFX (Visual Special Effects) Artist in video games, and what you can do to get started down his path.Read more »