ted_wennerstrom_game_audio_composer
Game composer Ted Wennerström got here the hard way. Will you learn from his mistakes?

The following blog post was written by Ted Wennerström, a freelance video game composer, sound effects designer and producer.

Ted Wennerstrom: Having celebrated my first complete year as a full-time freelance composer and sound designer, I looked back at when I took my first stumbling steps in this harsh world of game audio. I decided to put it down as a list to not only remind myself, but to help fellow composers understand what they can expect when starting their own freelancing careers.

Here are the 5 most important lessons I’ve learned in my journey. Read more »

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In this episode of Game Industry Career Guide Podcast, I answer a question from Bryan, who asks “Where can I find reviews for this business site and is this a legit website that I will not be scammed by?”

In this episode, you’ll learn:

  • Why there are so many scammer websites for video game testing jobs
  • 5 simple techniques you can use to identify, and avoid, scammers
  • Use those techniques to see which Google search results are actually scams!

Read more »

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This is one of more than 30 interviews with professional game developers. For more, visit Which game job is right for you?.
“Implementation is such a huge part of the design of the sound that the two are really inseparable.”

The Audio Magic Behind the Audio Magic

If you’ve ever watched a “making of” documentary about video games, then you’ve seen how game audio engineers use fancy microphones and software to turn everyday sounds into otherworldly effects: a dropped coin becomes a laser blast, and a dog’s bark becomes a dragon’s roar.

But have you wondered how those sounds actually get into the game? A video game can have thousands of sounds – who keeps track of them all, and who hooks them into the game engine so they play back at exactly the right time, by exactly the right characters and events? Who makes sure they sound perfect, no matter what the player might try?

I’ll tell you who does it: That’s the job of the Video Game Audio Implementer.

Chase Thompson has been an audio engineer since 2005, and has worked on best-selling game series like Halo, Fable, and Star Wars. We talk with him today to find out how he got started in his job as a Video Game Audio Implementer, and how you can start your own career working in video game audio. Read more »

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In this episode of Game Industry Career Guide Podcast, I answer a question from Paul N. who asks, “I was working full time for a small game company, but they closed and I was laid off. I’ve been looking for a new job ever since, but it’s been 18 months and it’s really starting to take an emotional toll. I’m smart, personable, creative and have numerous credits to my name, yet I always seem to come in second. So my question is, what the heck am I doing wrong?”

In this episode, you’ll learn:

  • What are the key steps in your job hunt?
  • How can you target and improve each step to improve your success?
  • Why could you still be overlooked for jobs, even if you’re doing everything right?

Read more »

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A sad man wishes he could quit his job to make video games for a living.
Is every day a bad day at work? Maybe it’s time for a change.

Somewhere around the tender age of 18 or 20 years old, each of us is asked to make a decision that will impact us for decades to come. We’re made to answer the question, “What do you want to do with your life?”

I remember the year I was required to answer that question for myself. It was the year my university “strongly encouraged” me to declare a major, and I picked Biochemistry… even though I wasn’t sure what a biochemist did all day, or whether it would be a good fit for me. Knowing what I know about myself now, two decades later, I have no idea why I picked it. What the hell was I thinking?

I was expected to choose, and so I chose. Read more »

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In this episode of Game Industry Career Guide Podcast, I answer a question from Samantha, who asks, “My husband is studying to become an Artist and Animator in the game industry. We live in England, but realistically we would like to move to the US in 3 to 5 years to have better and bigger opportunities. Can you suggest any specific company or organisation in the US which could advise us on how to make this dream come true?”

In this episode, you’ll learn:

  • What it takes to qualify for a US work visa
  • Where to find legal information, and the fastest way to get your application approved
  • How to successfully adapt and adjust to your new country and culture

Read more »

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Video game developers walking through a Japanese city
“As soon as I made my decision, all the dread went away, and I just couldn’t wait to get there.”

Video game development is a global industry, so if you’re searching for your next game development job (or your first!), the world is your oyster. It’s common for game devs to take a job in a different city, but have you ever considered trying an entirely different country?

There are many reasons to relocate to a new country, especially if you’ve got your eye on one of the global locations that are video game development hotbeds. But does the thought of a far-away land with a different language, culture, and climate sound a bit… well… crazy?

Rest assured that it’s not at all crazy. In fact, it might also be the most rewarding and educational experience of your life.

We spoke with two brave souls who made the leap: game designer Brad Lansford, and game programmer Steve Vallee. Let’s find out why they did it, and why you should do it too. Read more »

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In this episode of Game Industry Career Guide Podcast, I answer a question from Shravan, who asks, Is it difficult to get a job at a video game company?

In this episode, you’ll learn:

  • Why some game jobs are harder to get than others
  • What factors cause certain jobs to be contract-only vs. full-time
  • How you can use the above info to choose your game career wisely

Read more »

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This is one of more than 30 interviews with professional game developers. For more, visit Which game job is right for you?.
Eric Jordan, video game advocate and game studio CEO
Eric Jordan believes that “young people are the future of our industry,” and is working hard to turn that vision into reality.

Eric Jordan is the CEO of Codename Entertainment, an independent game studio in Victoria, B.C., Canada. He’s a vocal advocate in support of video games and the video game industry as a whole, and even delivered an official TEDx talk titled “Video games are f**king awesome.”

You heard that right: F**king awesome.

We’re speaking with Eric today about what it’s like to run a game studio, why he thinks a career in video games is a great option for young people, and how you can get started with your own career making games.Read more »

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In this episode of Game Industry Career Guide Podcast, I answer a question from Grzegorz N., who wants to know, How can a video game developer stay healthy while working all day in front of a computer?

In this episode, you’ll learn:

  • How you can avoid the dreaded “freshman 15”
  • Why your computer workstation setup is a key to staying healthy
  • Why the most impactful thing you can do to stay fit happens when you’re away from your desk
  • Bonus: My favorite and most successful ways to stay fit while working a desk job

Read more »

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