Related jobs: Associate Producer, Production Assistant
Every team needs to have a person who helps guide them and focus them, so they can concentrate on doing great work. For a game team, that person is the Producer. They’re responsible for the daily planning and management of the team. At some studios, they’re also responsible for shepherding the “vision” of the game.
On a given day as a Producer, you’ll do things like:
- Meet with your game team to plan and schedule work to be done in the near future (usually the next 2 to 3 weeks, called a “sprint” or “milestone”)
- Check in with people on your team to make sure they aren’t stuck, and help them get whatever they need to be productive
- Talk with various people who are not on the team but have a stake in the project — studio directors, publishers, marketing department, etc.
- Maintain budgets, negotiate contracts, order food and supplies for the team
Find game schools near you
To be a successful Producer, you need to have great planning skills and be a good communicator. It helps a lot if you’re good with numbers, since you may be managing budgets and other expenses.
There are many ways to start your career as a producer. Producers often get their start as Game Testers, where they can learn all about making games before moving onto a team as an Associate Producer. Many game studios also have openings for associate producers or production assistants, which is another good way to get started.
Image: zerojay / flickr