No matter what job you have or how much you’re getting paid, one thing is certain: Your paycheck would be bigger if you got promoted.

But how do you get promoted? Why are some people promoted while others are passed by — even when they work as hard as everyone else? Does it really have anything to do with how hard you work (performance), or is it more about who you know (politics)?

To answer these questions and more, I spoke with promotions expert B.J. Schone. As a veteran in human resources and career development, Schone has spent two decades helping people grow their careers, and is the author of The Essential Guide to Getting Promoted at Work.

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This is one of more than 30 interviews with professional game developers. For more, visit Which game job is right for you?.

Dan White, Video Game Technical Director
Dan White: “You don’t lose respect because you don’t know things; you lose respect because you don’t ask questions.”

For every job in the video game industry, there’s a natural career progression as you gain experience over the years.

For video game programmers (also called engineers) there are typically two options. One path is to become a senior engineer and take on more challenging projects. The other is to become a technical lead, possibly increasing in scope to eventually lead multiple engineering teams and projects.

That second path — the engineering-leadership path — is a job called the Technical Director.

Today we’re speaking with Dan White, a highly-experienced Technical Director in the video game industry. He’s been making games since 1995, and in 1999 he started a game studio that’s still going strong today. We ask him what it takes to become a Technical Director, why management is rewarding, and how you can start your own career in video game engineering. Read more »

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