This article is part of our Video Game Job Hunt Guide. Read the full guide to learn how to write a strong resume, build a winning portfolio, ace your job interviews and more.
Woman interviewer dressed in black
Even if the interviewers are dressed olde Victorian, still plan on wearing something more casual.

Game studios are like a lot of other tech companies: Casual. But when you add game culture into the mix, things can get weird.

I used to work with an amazing programmer who wore the same ripped-up shorts and ancient t-shirts most every day. And with an amazing artist who sometimes came to work wearing a miniskirt and cat ears. So, let’s just say, the game industry is a little bit… different.Read more »

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Big and Small Goldfish
There are advantages to being a small fish in a big pond.

Without a doubt, this is a tough time to look for a new job in the game industry. Dozens of studios have have been hit by layoffs or have been shut down. Many others are barely treading water. From smaller shops like Harmonix and OMGPOP all the way up to big industry fixtures like EA, LucasArts, and SEGA, nobody has been immune to cuts. As a result, the job market is flooded with veteran game developers, and they’re fighting against fresh-out-of-school newcomers for many of the same jobs.

If you’re a recent graduate, you might be thinking: How can I get hired when I’m just a guppy going up against so many sharks? Is the pond big enough for everybody? How can I compete with established developers that have years of experience?Read more »

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Rock Star Pointing At Viewer
Who’s the rock star in the room? You are!

For many graduating students, their biggest fear is not being able to get a job. Not only are you competing for jobs with established industry insiders, you’re also competing against your entire graduating class!

There aren’t enough jobs for everybody. If you don’t stand out from the crowd, you’ll be left behind. Here’s how you can differentiate yourself and be somebody those hiring managers can’t pass up.

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Art Director Randy Briley
Artist and Writer Randy Briley,
Raven Mad Studios

As the art director in charge of hiring for a large 12-team game studio, Randy Briley has reviewed hundreds of online art portfolios and interviewed dozens of artists. We’re talking with him today to get some tips and advice for artists who are starting out their careers and trying to break into the game industry.

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This article is part of our Video Game Job Hunt Guide. Read the full guide to learn how to write a strong resume, build a winning portfolio, ace your job interviews and more.
Job interviewer judging you from across the desk
Are you prepared for all 3 stages of interviewing?

If you’re like most people, interviewing for a job is a lot like visiting the dentist: You don’t look forward to it, it’s no fun while you’re there, and if things don’t go well, you’ll be feeling the pain long after you leave.

Job interviews may not be as physically painful as getting your teeth drilled, but let’s be honest — the emotional discomfort is real. After all, who in their right mind enjoys having a bunch of strangers grilling you on your skills and talents, while holding all the power to decide the fate of your career?

Fortunately, all the stress and heartburn will be totally worth it in the end, because interviewing is the very last hurdle before landing your dream job! That’s why it’s critical to understand the process — so you can plan, prepare, and perform your very best in every stage of interviewing. Read more »

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