In this episode of Game Industry Career Guide Podcast, I answer a question from Matthew who asks, “Hey Jason, I was looking into trying to get a job as a QA tester but all companies require years of previous experience. How do I get experience if no one will hire me unless I have it?”

In this episode, you’ll learn:

  • Why the “chicken and egg” problem affects every game job
  • How your career can take off once you get your foot in the door at a video game studio
  • Three of the top, proven strategies for breaking into your first game job

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This article is part of our Video Game Job Hunt Guide. Read the full guide to learn how to write a strong resume, build a winning portfolio, ace your job interviews and more.
Screen shot from Particle + Noise shader demo, Brandon Fogerty
A graphical programming portfolio can make your resume mesmerizing.

If you’re searching for a job in the video game industry, it’s important to have an online portfolio to showcase your work. That might be easy for artists that already work in a pixel-based medium – but how can video game programmers make their code into something visually appealing that looks great on a web page? Read more »

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This article is part of our Video Game Job Hunt Guide. Read the full guide to learn how to write a strong resume, build a winning portfolio, ace your job interviews and more.
Old typewriter
I typed my gaming resume on this clacker. J/K.

When I applied for my first game studio job back in 2001, I knew that a good resume was important. Naturally I searched the Internet, hoping to find good advice and resume samples that worked. There wasn’t much out there back then. But what little I did find was conflicting and contradictory. Not helpful.

Functional or chronological? Combination or targeted? Formal or creative? MS Word or PDF? It shouldn’t have been so hard to get a straight answer.

That was a long time ago. Today, there’s 100 times more advice out there and it’s 1,000 times more conflicting and contradictory. Still not helpful!Read more »

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