Blog Archives

My Life as a Video Game Audio Freelancer: What I Wish I Knew Starting Out

ted_wennerstrom_game_audio_composer

Game composer Ted Wennerström got here the hard way. Will you learn from his mistakes?

The following blog post was written by Ted Wennerström, a freelance video game composer, sound effects designer and producer.

Ted Wennerstrom: Having celebrated my first complete year as a full-time freelance composer and sound designer, I looked back at when I took my first stumbling steps in this harsh world of game audio. I decided to put it down as a list to not only remind myself, but to help fellow composers understand what they can expect when starting their own freelancing careers.

Here are the 5 most important lessons I’ve learned in my journey. Read more ›

Tagged with: , , , , ,
Posted in Careers

How does the video game industry adapt to new technologies?

In this episode of Game Industry Career Guide Podcast, I answer a question from Jesse, who asks “My biggest question is how does the game industry adapt to new technologies?”

In this episode, you’ll learn:

  • Why the game industry has a love-hate relationship with new technology
  • How a game studio gets their hands on prototype hardware of pre-relase consoles
  • Why it takes years for game developers get the hang of “new” technology, and how they do it

Read more ›

Tagged with: , , ,
Posted in Podcast, Tools

What should I put into my video game programming portfolio?

In this episode of Game Industry Career Guide Podcast, I answer a question from Supreeth, who asks, “Hey Jason! Supreeth here, we here in India appreciate all the information provided in you website and I’m a huge fan of your podcast :). So, I would feel glad if you could provide me any certain information regarding, How do I make a game programming demo to apply for jobs? How should the demo be? In video format? How do I show my code along with my demo reel?”

In this episode, you’ll learn:

  • Why you can’t afford not to have a game programming portfolio
  • How to use the “what, why, how” portfolio format
  • How to get your own portfolio website and your own domain name

Read more ›

Tagged with: , , ,
Posted in Podcast, Resume

Should I learn programming if I want to become a video game designer?

In this episode of Game Industry Career Guide Podcast, I answer a question from Dylan, who asks “I want to use Game Designer as a career path and I was wondering if being a game programmer would help with that?”

In this episode, you’ll learn:

  • Why programming is at the heart of every game project
  • 3 reasons why programming will help your game design career
  • How to stand out from the crowd when you apply for your first game design job

Read more ›

Tagged with: , ,
Posted in Careers, Podcast

Do you need an art degree if you already have a strong portfolio?

In this episode of Game Industry Career Guide Podcast, I answer a question from Mihai, who asks “I have a question regarding game art colleges. I’ve watched Marc Brunet and other artist’s videos and they strongly advised us not to attend any colleges as long as our portfolio is as strong as the Industry demands. Would you recommend attending a game art college if I already have a game studio quality portfolio?”

In this episode, you’ll learn:

  • Whether you can get a job as a game artist without a degree
  • Why an art degree doesn’t guarantee you’ll get a job… or that you’ll be a good artist
  • How to get real, candid feedback on your art skills

Read more ›

Tagged with: , , ,
Posted in Applying, Podcast

Video Game Industry Internships FAQ

How can a game internship solve the dreaded "chicken and egg" problem for students?

How can a game internship solve the dreaded “chicken and egg” problem for students?

At this very moment, many students are knee-deep in their search for their first job at a video game studio. But if you’re one of those job-seekers, you’ve likely smashed head-first into a very tricky problem: How can you get a job that requires “prior experience,” and how can you get experience if nobody will hire you? Read more ›

Tagged with: , , ,
Posted in Applying

What skills are required to get a job as a video game tester?

In this episode of Game Industry Career Guide Podcast, I answer a question from Blake, who asks, “I want to become a game tester, but I am not sure if I have the right qualifications. So I was wondering, are there any special requirements for doing this job? Also, I’m 16 years old. How old do you have to be to get this job, and how much do you get paid for your work?”

In this episode, you’ll learn:

  • The basic requirements and pay of a video game tester
  • Which skills are most important to getting a testing job
  • My favorite resource for learning how to test games

Read more ›

Tagged with: , , ,
Posted in Podcast

How can I write an effective resume for a job in video games?

In this episode of Game Industry Career Guide Podcast, I answer a question from Gabor G. who asks, “I found a lot of useful information about game testing in this post. And now all I need is a CV or Resume. And that is the part where I need a little help. I have almost no experience in CV writing and I don’t find any useable example or template on the Web.”

In this episode, you’ll learn:

  • The best way to get past the hardest part of writing your resume or CV
  • How to write your personal Summary (not an Objective!)
  • The #1 mistake most people make when writing their work history, and how to avoid it

Read more ›

Tagged with: , ,
Posted in Podcast

Why This CEO Thinks You Are the Future of Video Games

This article is part of the Quest for Your Career series. We focus on each specific job in the video game industry by interviewing an expert in the field. Learn what they do, how they got started, and whether it's a good job for you.

Eric Jordan, video game advocate and game studio CEO

Eric Jordan believes that “young people are the future of our industry,” and is working hard to turn that vision into reality.

Eric Jordan is the CEO of Codename Entertainment, an independent game studio in Victoria, B.C., Canada. He’s a vocal advocate in support of video games and the video game industry as a whole, and even delivered an official TEDx talk titled “Video games are f**king awesome.”

You heard that right: F**king awesome.

We’re speaking with Eric today about what it’s like to run a game studio, why he thinks a career in video games is a great option for young people, and how you can get started with your own career making games. Read more ›

Tagged with: , , , ,
Posted in Careers

7 Tips for Interviewing at a Video Game Company

This article is part of our Video Game Job Hunt Guide. Read the full guide to learn how to write a strong resume, build a winning portfolio, ace your job interviews and more.

JC Connors, Senior Video Game Manager

JC Connors has interviewed hundreds of up-and-coming video game developers. Do you have what it takes to make the cut?

J.C. Connors has been running large game studios for many years. He’s interviewed and hired literally hundreds of people, so we’ve invited him to share his best advice on how to ace your interview. His guest post below is full of high-value tips and insights, so if you’re interviewing for game jobs, keep reading!

J.C. Connors: Interviewing for game companies can be daunting. It’s a bit like being a guest star on a long-running sitcom: Everyone you are about to meet has worked together for the past five years, knows each other’s quirks and passions, cares deeply about their team and creative process – and you’re the newbie who only has an hour to impress everyone.

In the last few years, the game industry has become more competitive than ever. Big studios are shutting down, developers are focusing more on quality, and schools are graduating more talented engineers, artists, and designers than at any time in the history of video games. Read more ›

Tagged with: , , ,
Posted in Interviewing
Find Game Schools
Find Game Jobs
What
Where
Jobs by undefined
Free Career eBook